Deinonychus

Large Animal
Hit Dice: 4d8+12, hp 30
Massive Damage Threshold: 17
Initiative: +2
Speed: 60 ft.
Defense: 16, touch 11, flat-footed 14 (-1 size, +2 Dex, +5 natural)
Base Attack/Grapple: +3/+11
Attack: +6 melee (2d6+4, rake)
Full Attack: +6 melee (2d6+4, rake), +1 melee (1d3+2, 2 foreclaws), +1 melee (2d4+2, bite)
Fighting Space/Reach: 10 ft. by 10 ft./10 ft.
Special Qualities: low-light vision, scent
Saves: Fort +7, Ref +6, Will +2
Action Points: 0
Reputation: +0
Allegiances: none or pack
Abilities: Str 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Skills: Hide +7, Jump +13, Listen +11, Spot +11, Survival +9
Feats: None
Possessions: None
Challenge Rating: 3
Advancement: 5-8 HD (Large)

Deinonychuses have the following traits:

Scent (Ex): This ability allows a deinonychus to detect approaching enemies, sniff out hidden foes, and track by sense of smell.