Dog, Small

Small Animal
Hit Dice: 1d8+2, hp 6
Massive Damage Threshold: 15
Initiative: +3
Speed: 40 ft.
Defense: 14, touch 14, flat-footed 11 (+1 size, +3 Dex)
Base Attack/Grapple: +0/-3
Attack: +2 melee (1d4+1, bite)
Full Attack: +2 melee (1d4+1, bite)
Fighting Space/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: scent
Saves: Fort +4, Ref +5, Will +1
Action Points: 0
Reputation: +0
Allegiances: none or owner
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +3, Listen +5, Spot +5, Survival +1 (+5 when tracking by scent), Swim +5
Feats: None
Possessions: None
Challenge Rating: 1/3
Advancement: None

Dogs have the following traits:

Scent (Ex): This ability allows a dog to detect approaching enemies, sniff out hidden foes, and track by sense of smell. See Special Qualities for more information.

Skill Bonus: Dogs gain a +2 species bonus on Jump checks. Dogs also gain a +4 species bonus on Survival checks when tracking by scent.