Game Rules
d20 Modern SRD
Creatures
d20 Modern SRD
Creatures
Flesh Golem, Advanced
Hit Dice: 20d10+40, hp 150
Massive Damage Threshold: -
Initiative: -2
Speed: 30 ft. (can\'t run)
Defense: 19, touch 6, flat-footed 19 (-2 size, -2 Dex, +13 natural)
Base Attack/Grapple: +15/+32
Attack: +22 melee (4d6+9, slam)
Full Attack: +22 melee (4d6+9, 2 slams), or +11 ranged
Fighting Space/Reach: 15 ft. by 15 ft./15 ft.
Special Qualities: Construct, berserk, magic immunity, damage reduction 15/+1
Saves: Fort +6, Ref +4, Will +6
Action Points: 0
Reputation: +0
Allegiances: none or owner
Abilities: Str 29, Dex 7, Con -, Int -, Wis 11, Cha 1
Skills: None
Feats: None
Possessions: None
Challenge Rating: 13
Advancement: None
Flesh Golems have the following traits:
Construct: Flesh golems have the traits and immunities common to constructs.
Speed: Flesh golems can\'t take run actions.
Berserk (Ex): When a flesh golem enters combat, there is a cumulative 1% chance each round it will go berserk. An uncontrolled golem goes on a rampage, attacking the nearest living creature or smashing some object smaller than itself if no creature is within reach, then moving on to spread more destruction. The golem\'s creator, if within 60 feet, can try to regain control by speaking firmly and persuasively to the golem, which requires a successful Charisma check (DC 19). Following such a successful check, it takes 1 minute of rest by the golem to reset the golem's berserk chance to 0%.
Magic Immunity (Ex): A flesh golem is immune to all spells, psionic powers, spell-like abilities, and supernatural effects, except as follows. Attacks that deal fire or cold damage slow it for 2d6 rounds, with no saving throw (see the slow spell). A slowed golem can take only one move or attack action each turn. Additionally, the slowed golem takes a -2 penalty to Defense, melee attack rolls, melee damage rolls, and Reflex saves. Any amount of electricity damage dealt to the golem breaks the slow effect and cures 1 point of damage for each 3 points of damage it would otherwise deal. The golem rolls no saving throw against effects that deal electricity damage.
Damage Reduction 15/+1 (Su): In campaigns without magic weapons, the GM can either disregard the golem's damage reduction or apply the damage reduction only to certain types of weapons (ballistic, bludgeoning, sonic/concussion, piercing, or slashing).
Creature List
Ape
Bat
Bear
Bugbear
Bugbear, Hero
Cat
Crocodile, Huge
Crocodile, Medium
Deinonychus
Dog, Medium
Dog, Small
Ferret
Fiend (General)
Fiend, Festergog
Fiend, Rotlord
Fiend, Skinhusker
Flesh Golem
Flesh Golem, Advanced
Gargoyle
Gargoyle, Hero
Gnoll
Gnoll, Hero
Goblin
Goblin, Hero
Hawk
Herd Animal
Horse
Invisible Stalker, Huge
Invisible Stalker, Large
Kobold
Kobold, Hero
Medusa
Medusa, Hero
Minotaur
Minotaur, Hero
Monkey
Monstrous Flytrap
Monstrous Flytrap, Advanced
Monstrous Spider (General)
Monstrous Spider, Colossal
Monstrous Spider, Gargantuan
Monstrous Spider, Huge
Monstrous Spider, Large
Monstrous Spider, Medium
Monstrous Spider, Small
Monstrous Spider, Tiny
Mummy
Mummy, Hero
Ogre
Ogre, Hero
Owl
Puppeteer
Puppeteer Host (Human)
Rat
Raven
Replacement (Template)
Replacement Scientist
Robot (General)
Robot, Diminuitive
Robot, Tiny
Shark
Skeleton (Template)
Skeleton, Human
Skeleton, Ogre
Snake (General)
Snake, Constrictor
Snake, Tiny Viper
Terrestrial Effluvium
Tiger
Toad
Tooth Fairy
Tooth Fairy, Hero
Troglodyte
Troglodyte, Hero
Troll
Troll, Hero
Vampire (Template)
Vampire, Hero
Werewolf (Template)
Werewolf, Humanoid
Werewolf, Hybrid or Wolf Form
Wolf
Wyrm (General)
Wyrm, Adult
Wyrm, Hatchling
Zombie (General)
Zombie, Huge Crocodile
Zombie, Human
Bat
Bear
Bugbear
Bugbear, Hero
Cat
Crocodile, Huge
Crocodile, Medium
Deinonychus
Dog, Medium
Dog, Small
Ferret
Fiend (General)
Fiend, Festergog
Fiend, Rotlord
Fiend, Skinhusker
Flesh Golem
Flesh Golem, Advanced
Gargoyle
Gargoyle, Hero
Gnoll
Gnoll, Hero
Goblin
Goblin, Hero
Hawk
Herd Animal
Horse
Invisible Stalker, Huge
Invisible Stalker, Large
Kobold
Kobold, Hero
Medusa
Medusa, Hero
Minotaur
Minotaur, Hero
Monkey
Monstrous Flytrap
Monstrous Flytrap, Advanced
Monstrous Spider (General)
Monstrous Spider, Colossal
Monstrous Spider, Gargantuan
Monstrous Spider, Huge
Monstrous Spider, Large
Monstrous Spider, Medium
Monstrous Spider, Small
Monstrous Spider, Tiny
Mummy
Mummy, Hero
Ogre
Ogre, Hero
Owl
Puppeteer
Puppeteer Host (Human)
Rat
Raven
Replacement (Template)
Replacement Scientist
Robot (General)
Robot, Diminuitive
Robot, Tiny
Shark
Skeleton (Template)
Skeleton, Human
Skeleton, Ogre
Snake (General)
Snake, Constrictor
Snake, Tiny Viper
Terrestrial Effluvium
Tiger
Toad
Tooth Fairy
Tooth Fairy, Hero
Troglodyte
Troglodyte, Hero
Troll
Troll, Hero
Vampire (Template)
Vampire, Hero
Werewolf (Template)
Werewolf, Humanoid
Werewolf, Hybrid or Wolf Form
Wolf
Wyrm (General)
Wyrm, Adult
Wyrm, Hatchling
Zombie (General)
Zombie, Huge Crocodile
Zombie, Human