Game Rules
d20 Modern SRD
Creatures
Creature Types
d20 Modern SRD
Creatures
Creature Types
Pathfinder Modern Creature Types
d20 Modern SRD Creature Types
Vermin
Hit Die: d8
Base Attack Bonus: 3/4 of total Hit Dice (see Table: Creature Saves and Base Attack Bonuses)
Good Saving Throws: Fortitude
Skill Points: 10-15
Feats: None
Vermin share the following additional traits.
Weapon and Armor Proficiency: Vermin are proficient with their natural weapons only. They are not proficient with armor.
Ability Scores: Vermin have no Intelligence score.
Potent Venom: Medium-size or larger poisonous vermin get a bonus to the save DC of their poison based on their size, as follows: Medium-size +2, Large +4, Huge +6, Gargantuan +8, Colossal +10.
Darkvision (Ex): Most vermin with visual sensory organs have darkvision with a range of 60 feet.
Blindsight (Ex): Most vermin without visual sensory organs have blindsight with a range of 60 feet.
Immunities: Vermin are immune to mind-affecting effects.
Resistance to Massive Damage (Ex): Vermin gain a +5 species bonus on Fortitude saves to negate the effects of massive damage.
Table: Vermin
| Size | Str | Dex | Con | Minimum HD | Slam | Bite | Claw | Gore |
|---|---|---|---|---|---|---|---|---|
| Colossal | 42-43 | 6-7 | 26-27 | 32d8 | 2d6 | 4d6 | 2d8 | 4d6 |
| Gargantuan | 34-35 | 6-7 | 22-23 | 16d8 | 1d8 | 2d8 | 2d6 | 2d8 |
| Huge | 26-27 | 6-7 | 18-19 | 8d8 | 1d6 | 2d6 | 2d4 | 2d6 |
| Large | 18-19 | 8-9 | 14-15 | 2d8 | 1d4 | 1d8 | 1d6 | 1d8 |
| Medium-size | 10-11 | 10-11 | 10-11 | 1d8 | 1d3 | 1d6 | 1d4 | 1d6 |
| Small | 6-7 | 12-13 | 8-9 | 1/2 d8 | 1d2 | 1d4 | 1d3 | 1d4 |
| Tiny | 2-3 | 14-15 | 8-9 | 1/4 d8 | 1 | 1d3 | 1d2 | 1d3 |
| Diminutive | 1 | 16-17 | 8-9 | 1/8 d8 | - | 1d2 | 1 | 1d2 |
| Fine | 1 | 18-19 | 8-9 | 1/16 d8 | - | 1 | - | 1 |