Game Rules
d20 Modern SRD
Creatures
Creature Types
d20 Modern SRD
Creatures
Creature Types
Pathfinder Modern Creature Types
d20 Modern SRD Creature Types
Aberration
Hit Die: d8
Base Attack Bonus: 3/4 of total Hit Dice (see Table: Creature Saves and Base Attack Bonuses)
Good Saving Throws: Will
Skill Points: 2 x Int score, plus 2 points per Hit Dice beyond 1 HD
Feats: Int modifier (minimum +0), plus 1 feat per 4 Hit Dice beyond 1 HD
Aberrations share the following additional traits.
Weapon and Armor Proficiency: Aberrations receive one of the following as a bonus feat: Archaic Weapons Proficiency or Simple Weapons Proficiency. They are proficient with their natural weapons and any weapon mentioned in their entries. Aberrations noted for wearing armor gain the Armor Proficiency bonus feat for whatever type of armor they are accustomed to wearing (light, medium, heavy), as well as all lighter types.
Darkvision (Ex): Most aberrations have darkvision with a range of 60 feet.
Table: Aberrations
| Size | Str | Dex | Con | Minimum HD | Slam | Bite | Claw | Gore |
|---|---|---|---|---|---|---|---|---|
| Colossal | 42-43 | 10-11 | 28-29 | 32d8 | 2d6 | 4d8 | 2d8 | 4d6 |
| Gargantuan | 34-35 | 10-11 | 24-25 | 16d8 | 1d8 | 4d6 | 2d6 | 2d8 |
| Huge | 26-27 | 10-11 | 20-21 | 8d8 | 1d6 | 2d8 | 2d4 | 2d6 |
| Large | 18-19 | 12-13 | 16-17 | 2d8 | 1d4 | 2d6 | 1d6 | 1d8 |
| Medium-size | 10-11 | 14-15 | 12-13 | 1d8 | 1d3 | 2d4 | 1d4 | 1d6 |
| Small | 6-7 | 16-17 | 10-11 | 1/2 d8 | 1d2 | 1d6 | 1d3 | 1d4 |
| Tiny | 2-3 | 18-19 | 10-11 | 1/4 d8 | 1 | 1d4 | 1d2 | 1d3 |
| Diminutive | 1 | 20-21 | 10-11 | 1/8 d8 | - | 1d3 | 1 | 1d2 |
| Fine | 1 | 22-23 | 10-11 | 1/16 d8 | - | 1d2 | - | 1 |