Game Rules
Pathfinder Modern
Character Creation
Basic Classes
Pathfinder Modern
Character Creation
Basic Classes
Pathfinder Modern Basic Classes
Fast Hero
Action Points: Fast heroes gain a number of action points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills
Balance (Dex), Craft (mechanical) (Int), Drive (Dex), Escape Artist (Dex), Hide (Dex), Knowledge (current events, popular culture, streetwise) (Int), Move Silently (Dex), Pilot (Dex), Profession (Wis), Read/Write Language (none), Ride (Dex), Sleight of Hand (Dex), Speak Language (none), and Tumble (Dex).Skill Ranks Per Level: 4 + Int modifier.
| Level | Base Attack | Fort | Ref | Will | Special Abilities | Defense | Reputation |
|---|---|---|---|---|---|---|---|
| 1st | +0 | +0 | +1 | +0 | Talent | +3 | +0 |
| 2nd | +1 | +0 | +2 | +0 | Bonus Feat |
+3 | +0 |
| 3rd | +2 | +1 | +2 | +1 | Talent | +4 | +0 |
| 4th | +3 | +1 | +2 | +1 | Bonus Feat | +4 | +1 |
| 5th | +3 | +1 | +3 | +1 | Talent | +5 | +1 |
| 6th | +4 | +2 | +3 | +2 | Bonus Feat | +5 | +1 |
| 7th | +5 | +2 | +4 | +2 | Talent | +6 | +2 |
| 8th | +6/+1 | +2 | +4 | +2 | Bonus Feat | +6 | +2 |
| 9th | +6/+1 | +3 | +4 | +3 | Talent | +7 | +2 |
| 10th | +7/+2 | +3 | +5 | +3 | Bonus Feat | +7 | +3 |
Class Features
Weapon and Armor Proficiencies
The fast hero is proficient with all simple weapons. She is not proficient with any type of armor.Talents
As a fast hero gains experience, she learns a number of talents that showcase her natural agility and speed. starting at 1st level a fast hero can choose any talent that she qualifies for and add it to her list of abilities. She adds an additional talent every odd level after the first. A fast hero cannot select an individual talent more than once.Defensive Talent Tree
The Fast hero gains the ability to improve his or her innate defensive talents as the hero attains new levels.Evasion
If the Fast hero is exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, the Fast hero suffers no damage if he or she makes a successful saving throw. Evasion can only be used when wearing light armor or no armor.
Uncanny Dodge 1
The Fast hero retains his or her Dexterity bonus to Defense regardless of being caught flat-footed or struck by a hidden attacker. (The hero still loses his or her Dexterity bonus to Defense if the hero is immobilized.)
Prerequisite: Evasion.
Uncanny Dodge 2
The Fast hero can no longer be flanked; the hero can react to opponents on opposite sides of him or herself as easily as he or she can react to a single attacker.
Prerequisites: Evasion, uncanny dodge 1.
Defensive Roll
The Fast hero can roll with a potentially lethal attack to take less damage from it. When the Fast hero would be reduced to 0 hit points or less by damage in combat (from a ranged or melee attack), the Fast hero can attempt to roll with the damage.
A Fast hero spends 1 action point to use this talent. Once the point is spent, the hero makes a Reflex saving throw (DC = damage dealt). If the save succeeds, he or she takes only half damage. The Fast hero must be able to react to the attack to execute a defensive roll-if the hero is immobilized, he or she can't use this talent.
Since this effect would not normally allow a character to make a Reflex save for half damage, the Fast hero's evasion talent doesn't apply to the defensive roll.
Prerequisites: Evasion, uncanny dodge 1.
Opportunist
The Fast hero can spend 1 action point to use this talent. Once the point is spent, the hero can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as the Fast hero's attack of opportunity for that round. Even a Fast hero with the Combat Reflexes feat can't use this talent more than once per round.
Prerequisites: Evasion.
Increased Speed Talent Tree
The Fast hero can increase his or her natural base speed.Increased Speed
The Fast hero's base speed increases by 5 feet.
Improved Increased Speed
The Fast hero's base speed increases by 5 feet. This talent stacks with increased speed (10 feet total).
Prerequisite: Increased speed.
Advanced Increased Speed
The Fast hero's base speed increases by 5 feet. This talent stacks with increased speed and improved increased speed (15 feet total).
Prerequisites: Increased speed, improved increased speed.
Bonus Feats
At 2nd level, and every even level thereafter, the fast hero gains a bonus feat. This feat must be selected from the following list, and she must meet any prerequisites.Acrobatic, Combat Expertise, Combat Throw, Defensive Martial Arts, Double Tap, Elusive Target, Improved Disarm, Mobility, Personal Firearms Proficiency, Point Blank Shot, Stealthy, Weapon Finesse.